Warlockism

The direct fundamental magic of relationship, connection and dynamic flow.

Age
Age of Chaos
First root
First root not yet documented
Great Power
Form
Fundamental
01 / The discipline

What is
Warlockism?

Warlockism is the fundamental magic of the Penumbrae. It draws from the relational structure that mortals often experience as fate rather than from life or matter.

02 / Canonical record

Principles,
practice
& consequences.

Fundamental status

Unlike hybrid Penumbral traditions, Warlockism derives from the Penumbrae alone.

Historical position

Its discovery opens the Age of Chaos, after twelve earlier magical traditions have already reshaped the Cube.

03 / The discipline in depth

Further into
Warlockism.

What remains open

Its original plane, practices, bargains, constraints and long-term effects remain active canon questions.

Complete magical archive

Fourteen ways
to change reality.

  1. 01SorceryAge of Discovery↗
  2. 02EnchantmentAge of Convergence↗
  3. 03WizardryAge of Rivalry↗
  4. 04IllusionismAge of Vision↗
  5. 05Blood MagicAge of the Corrupted↗
  6. 06NecromancyAge of Necromancy↗
  7. 07DruidismAge of Rebirth↗
  8. 08ElementalismAge of Power↗
  9. 09AlchemyAge of Kings↗
  10. 10MentalismAge of Enlightenment↗
  11. 11WitchcraftAge of Darkness↗
  12. 12MagecraftAge of Magi↗
  13. 13WarlockismAge of Chaos↗
  14. 14SummoningAge of Principalities↗