Druidism

A rare convergence of life, substance and relationship rather than the expression of any single Great Power.

Age
Age of Rebirth
First root
First root not yet documented
Great Power
Form
Emergent magic
01 / The discipline

What is
Druidism?

Druidism is one of the most metaphysically composite traditions in the Cube, arising from the interplay of three Great Powers: life, material substance and the relationships between things.

02 / Canonical record

Principles,
practice
& consequences.

Established source

Its Celestial component connects it to life; its Quasar component to substance; and its Penumbral component to relation and flow.

Historical position

The discovery of Druidism opens the Age of Rebirth, the seventh recorded magical age.

03 / The discipline in depth

Further into
Druidism.

What remains open

Its first plane, techniques, practitioners, trade-offs and long-term consequences have not yet been canonically documented.

Complete magical archive

Fourteen ways
to change reality.

  1. 01SorceryAge of Discovery↗
  2. 02EnchantmentAge of Convergence↗
  3. 03WizardryAge of Rivalry↗
  4. 04IllusionismAge of Vision↗
  5. 05Blood MagicAge of the Corrupted↗
  6. 06NecromancyAge of Necromancy↗
  7. 07DruidismAge of Rebirth↗
  8. 08ElementalismAge of Power↗
  9. 09AlchemyAge of Kings↗
  10. 10MentalismAge of Enlightenment↗
  11. 11WitchcraftAge of Darkness↗
  12. 12MagecraftAge of Magi↗
  13. 13WarlockismAge of Chaos↗
  14. 14SummoningAge of Principalities↗