Chronology / 15 of 18

Age of Chaos

Warlockism becomes the next form of magic to be discovered.

Threshold
Warlockism
Defining discovery
Warlockism ↗
Duration
Shorter than the preceding age
01 / The threshold

What opens
this age?

Warlockism is the fundamental magic of the Penumbrae. It draws from the relational structure that mortals often experience as fate rather than from life or matter.

Open the complete Warlockism dossier ↗
02 / The living record

What is known
inside the age.

01

Fundamental status

Unlike hybrid Penumbral traditions, Warlockism derives from the Penumbrae alone.

02

Historical position

Its discovery opens the Age of Chaos, after twelve earlier magical traditions have already reshaped the Cube.

03

What remains open

Its original plane, practices, bargains, constraints and long-term effects remain active canon questions.

03 / World coordinates

One discovery.
Many consequences.

Magic
Warlockism ↗
Great Power
Penumbrae
First root
First root not yet documented
Classification
Fundamental
04 / Connected archive

Follow the magical
relationships.

Complete chronology

Every age is
an entrance.

  1. 01The Time Before TimeBefore the ages↗
  2. 02Age of CreationCreation↗
  3. 03Age of DiscoverySorcery↗
  4. 04Age of ConvergenceEnchantment↗
  5. 05Age of RivalryWizardry↗
  6. 06Age of VisionIllusionism↗
  7. 07Age of the CorruptedBlood Magic↗
  8. 08Age of NecromancyNecromancy↗
  9. 09Age of RebirthDruidism↗
  10. 10Age of PowerElementalism↗
  11. 11Age of KingsAlchemy↗
  12. 12Age of EnlightenmentMentalism↗
  13. 13Age of DarknessWitchcraft↗
  14. 14Age of MagiMagecraft↗
  15. 15Age of ChaosWarlockism↗
  16. 16Age of PrincipalitiesSummoning↗
  17. 17The Shattering of the WorldAfter the final discovery↗
  18. 18The IgnitionFinal threshold↗