Chronology / 03 of 18

Age of Discovery

Sorcery becomes the first known magic and opens the first recorded magical age.

Threshold
First discovery
Defining discovery
Sorcery ↗
Duration
Shorter than the preceding age
01 / The threshold

What opens
this age?

Sorcery is the first known magic of Markazevren. It arose naturally because every living being already possesses emotion, the raw condition from which Sorcery draws its power.

Open the complete Sorcery dossier ↗
02 / The living record

What is known
inside the age.

01

Scope

Sorcery is personal and bodily. It does not directly control objects outside the caster; it amplifies or diminishes the capacities of the caster's own body.

  • Speed and reaction time
  • Strength and endurance
  • Resilience and pain tolerance
  • Perception
02

Emotional cost

Power requires the sorcerer to enter an emotion more deeply. Repeatedly inhabiting fear, anger, grief, desire or another extreme state gradually alters personality, judgment, relationships and identity.

03

Physical cost

Sorcery behaves like an extreme adrenaline response. It grants extraordinary short-term performance by burning bodily reserves, leaving exhaustion, collapse, depletion or injury in proportion to the power used.

04

Casting

Once the necessary emotional state is reached, the associated power can be used repeatedly with effectively no casting time.

05

Collective Sorcery

Sorcerers may operate in emotional units whose members reinforce one another. The increase in power comes with the risk of emotional contagion, collective escalation and loss of individual balance.

03 / World coordinates

One discovery.
Many consequences.

Magic
Sorcery ↗
Great Power
Celestial Domain
First root
Urmatoth
Classification
Emergent magic
04 / Connected archive

Follow the magical
relationships.

Complete chronology

Every age is
an entrance.

  1. 01The Time Before TimeBefore the ages↗
  2. 02Age of CreationCreation↗
  3. 03Age of DiscoverySorcery↗
  4. 04Age of ConvergenceEnchantment↗
  5. 05Age of RivalryWizardry↗
  6. 06Age of VisionIllusionism↗
  7. 07Age of the CorruptedBlood Magic↗
  8. 08Age of NecromancyNecromancy↗
  9. 09Age of RebirthDruidism↗
  10. 10Age of PowerElementalism↗
  11. 11Age of KingsAlchemy↗
  12. 12Age of EnlightenmentMentalism↗
  13. 13Age of DarknessWitchcraft↗
  14. 14Age of MagiMagecraft↗
  15. 15Age of ChaosWarlockism↗
  16. 16Age of PrincipalitiesSummoning↗
  17. 17The Shattering of the WorldAfter the final discovery↗
  18. 18The IgnitionFinal threshold↗